![]() ![]() Unreal Engine 4 (UE4) offers a solution to this by allowing artist to simulate the same basic effect using the Material of the Character. While this works quite nicely for film, adding additional lights to any 3D scene addsĮxtra complexity that can quickly become difficult to manage. Involves adding additional lights to help better distinguish the Characters silhouette from the background. This lighting technique is often referred to as rim lighting, or edge lighting, and Often times when creating a film or cinematic, you need a way to better highlight the silhouette of a character. ![]()
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